How we work
We’ve been using A/B testing across 2 teams to make measurable improvements to common user journeys on GOV.UK. What is A/B testing? A/B testing is a method to compare two versions of a page against each other to determine which …
...We therefore used content within the environment theme to test ways of creating a taxonomy by collaborating with our colleagues in the Better Use of Data team. We made it...
We’re embarking on a huge programme of work to design a single taxonomy and transform our operating model and the content that is published on GOV.UK. The aim of this work is to make it easier for people to find …
The Government Digital Service (GDS) Transition team has been an industrious bunch since we formed in September 2016. For a team of just 4 people (2 content designers, a content lead and a policy and engagement manager), we’ve achieved a …
As a performance analyst on GOV.UK, my job is to assess how well the site is performing, and track the effects of changes we put in place. Sometimes people think this mostly involves monitoring trends. That's important, but the interesting …
The Health Service Executive (HSE) is the Irish equivalent of the NHS – its purpose is to build a high quality health service for the people of Ireland. Our core values are care, compassion, trust and learning.
...building anything else Alan Wright, Lead Delivery Manager for GOV.UK Responsible builders consider the needs of future colleagues who will maintain and improve their products in years to come. They...
GOV.UK was recently restructured to help us achieve our 2017/18 roadmap. As a delivery manager, I oversaw the formation of 2 new teams under the new roadmap: Content History and Worldwide Publishing.
At the start of every tax year, we make a large number of content changes to GOV.UK. As the majority of these changes relate to increases in tax rates and thresholds, we call this process ‘uprating’.
In early April we kickstarted our new 2017 to 2018 roadmap with a 2 week blitz period. As we formed new teams centralised around the roadmap missions, each team was given a single ‘must do’ task.